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SLEEP INVASION

ROLE

Team Leader, Game Programmer, Game Designer, Scrum Master

DESCRIPTION

Sleep Invasion is a 3D/puzzle game in which the player needs to solve a sequence of puzzles to wake up from a dream. The dream is set in a paradise garden in the ancient Babylon empire in 1100 A.C. The player will find himself in a floating garden in the sky, where he can explore around. There are 4 levels of gameplay set in different rooms inside the building and the outdoor garden. In this game, there are different skills required for the player. Such as analyzing different clues from the historical surroundings, having a sharp insight into objects, and having the capacity to make use of the objects he finds.

The goal is to wake up from the dream and thus escape from the lost empire. In order to achieve that, the player needs to explore different parts of the garden and interior rooms.

Detailed Activities

  • Led the development of Sleep Invasion, a 3D puzzle-based game, using Unity Engine and C# programming language, following Scrum methodology.

  • Worked as a programmer, designer (visuals, level, code architecture, sound, and gameplay), animator(animation state machine and keyframe animations), and Scrum master, managing the entire project.

YEAR

2022/2023

TAGS

3D, Puzzle, Mystery, Single-player, PC, Unity Engine, C#

TEAM

Awoken Studio

Trailers

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