CAMPUS CLASH SHOWDOWN
Award Winner for the Best Multiplayer Game in the New Game Designer Event with contribution of University of Milan, Ubisoft Milan, and Politechnic University of Milan
ROLE
Team Leader, Full-Stack Game Programmer, Game Designer, Scrum Master
DESCRIPTION
Outbuild and outsmart in a race to craft the ultimate university campus! Campus Clash Showdown is a multiplayer game in which two teams compete to obtain as many resources as possible to build their university campus. It is a game combining online casual play with a construction and management single-player mode.
Detailed Activities
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Led the development of Campus Clash Showdown using Unity Engine and C#, following Scrum methodology.
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Implemented the online part of the game using Unity Netcode.
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Managed a team of three as Scrum Master and contributed to design (visuals, level, code architecture, sound, gameplay, multiplayer architecture), animation(animation state machine and keyframe animation) , and programming.
YEAR
2023/2024
TAGS
Isometric, Multiplayer, Single-player, Casual, Construction and Management, PC, Unity Engine, C#
AWARD
Best Multiplayer Game
TEAM
Rogue Racoons

Trailers
