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CAMPUS CLASH SHOWDOWN
 

Award Winner for the Best Multiplayer Game in the New Game Designer Event with contribution of University of Milan, Ubisoft Milan, and Politechnic University of Milan

ROLE

Team Leader, Full-Stack Game Programmer, Game Designer, Scrum Master

DESCRIPTION

Outbuild and outsmart in a race to craft the ultimate university campus! Campus Clash Showdown is a multiplayer game in which two teams compete to obtain as many resources as possible to build their university campus. It is a game combining online casual play with a construction and management single-player mode.

Detailed Activities

  • Led the development of Campus Clash Showdown using Unity Engine and C#, following Scrum methodology.

  • Implemented the online part of the game using Unity Netcode.

  • Managed a team of three as Scrum Master and contributed to design (visuals, level, code architecture, sound, gameplay, multiplayer architecture), animation(animation state machine and keyframe animation) , and programming.

YEAR

2023/2024

TAGS

Isometric, Multiplayer, Single-player, Casual, Construction and Management, PC, Unity Engine, C#

AWARD

Best Multiplayer Game

TEAM

Rogue Racoons

Trailers

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